I last played in the event in 2005 and I was definitely impressed by it. So it's good to finally be going back to the frozen tundra of Central Pennsylvania.
Check back here next week for bat reps galore!
My 1850 list for the event.
- Co Command Squad, Chimera 4x Melta Astropath
- Inquisitor Lord w/ Hood 2x Mystics 1x Hierophant
- Veteran Squad, Chimera 2 Plasma, 1 Lascannon
- Veteran Squad, Chimera 2 Plasma, 1 Lascannon
- Veteran Squad, Chimera 2 Plasma, 1 Lascannon
- Veteran Squad, Chimera 3 Melta Demolitions
- Veteran Squad, Chimera 2 Melta Flamer
- Vendetta
- Vendetta
- Hydra x2
- Maticore x2
That's it. Lots of synergy, disruption and firepower. What do you think of the final list?
Its a great page of blog compilations from around the web, all dealing with the new release of the bugs.
Be sure to check back here later this week 1/29 for my big Tyranid Playtest report.
-MBG
First off you can see the new plastic model comes with the new oval Valkyrie base which is definitely better for games of regular 40k. The Claws on the FW Trygon are way better looking both detail wise and size. I realize its a burrowing creature, BUT I just like sharp objects to impale my enemies with.
I think the Tail section of the plastic one contains more detail, however the ribbing on the FW one has better detail/ depth. The torso spikes were much easier to glue and position in plastic than the resin one even though there were many more to attach.
A quick look at the back profile shot shows that the carapace is waaaay better detailed on the FW model, and it's claws look even awesome as well from this angle. It almost makes me want to run and putty up the vents on my plastic model.... almost.
The jaw details looks better on the plastic one, but you can still see more depth on the FW model. The depth, however, may go away with I paint it, or I may even be able to pull it off with shading on the plastic one.
So that's it overall. I think detail wise the FW is better as a whole, but for assembling and converting the new plastic kit is the clear winner. Resin or plastic what do you prefer?
I really liked that look, but thought I could do better than that. I wanted them coming up out of the water like they would have done during their first contact battle on Tyran Prime. So I scowered the Internets and my bits catalogs and came up with the old High Elf Dragon body, the one that is curvy and looks like Trogdor.
From there I had to plane down the bottom of the body to a flush surface to fit on the base. Then I added the standard Carnifex nipple to the top of this assembly, so I could connect the Carnifex torso to the HE Dragon torso.
Now for those bug fanatics out there don't worry- I also added a third set of appendages (for a total of six) to the model to keep the fluff and synergy intact. To finish off the model, I added extended carapace bits down the back of its spine to make the two pieces cohesive, and work together.
Fortunately I had magnetized the weapon arms, so now all I have to do is paint up some new arms and hit the base up with some water effects and it's done.
What kinda of Tyranid conversions would you like to see come out during this re-release?
So I started off I with the Carnifex top torso, but flipped it so the bottom of the torso is where the head would go. Then I used the Hive Tyrant legs to give slim it down a bit and separate it from the two distinct profiles of the Carnifex, and Tyrant. The wings are from the new High Elf Dragon model, and work quite well to open the model up and draw attention to it. I drilled a hole for the shafts to plug into on the carapace, and magnetized the ends for extra support. Having the wings seperate makes for much easier transportion and storage, believe me.
I had the rest of the dragon kit left over, so I thought the huge rock will go great with my swarm's theme (more on that later) and make a kick ass base to mount this baddie to. I attached the model to the base with some pins, and paused to reflect on my progress.
I think it's coming along quite nicely, what you do you think?
Here is my current 1850 Imperial Guard Army List. This is a pretty competitive list and won't make you a lot of friends in casual play.
I took the Pysker Battle Squad out because I feel the Psyhic Hood is a better buy for the rise of Tyranid powers and proof against the standard threats of Space Wolves, Eldar, and Chaos. All four of those factions seem to dominate the Tournaments I go to.
If you encounter a rogue Nob Biker list just use your Chimeras to box them out and hit them with all the firepower at your disposal.
If you have the new Army Builder 3.2 be careful because there are several errors encountered when making this list. It charges you more for Hydra Squads, and defaults to mortars on the Heavy Weapon Teams, and does not make you take 3 henchmen for your HQ Inquisitor.
1850 Pts - 5th Edition Roster
HQ: Company Command Squad (7#, 175 pts)
4 Company Command Squad Meltagun x4; Astropath; Chimera
1 Company Commander
HQ: Inquisitor Lord (3#, 77 pts)
1 Inquisitor Lord [OM] @ 77 pts (Psychic Hood)
2 Mystic [OM] (Laspistol; Close Combat Weapon)
1 Hierophant [OM] (Laspistol; Close Combat Weapon)
Troops: Veteran Squad (11#, 175 pts)
7 Veteran Squad @ 175 pts Shotgun x5; Plasmagun x2; Veteran Weapons Team Lascannon; Chimera
Troops: Veteran Squad (11#, 175 pts)
7 Veteran Squad @ 175 pts Shotgun x5; Plasmagun x2; Veteran Weapons Team Lascannon; Chimera
Troops: Veteran Squad (11#, 175 pts)
7 Veteran Squad @ 175 pts Shotgun x5; Plasmagun x2; Veteran Weapons Team Lascannon; Chimera
Troops: Veteran Squad (11#, 175 pts)
7 Veteran Squad @ 175 pts Shotgun x5; Plasmagun x2; Veteran Weapons Team Lascannon; Chimera
Troops: Veteran Squad (11#, 185 pts)
9 Veteran Squad @ 185 pts Demolition Charge; Melta Bombs; Shotgun x6; Meltagun x3; Chimera; Demolitions 1 Veteran Sergeant
-----------------) Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
Troops: Veteran Squad (11#, 150 pts)
9 Veteran Squad @ 150 pts Shotgun x6; Flamer x1; Meltagun x2; Chimera 1 Veteran Sergeant -----------------) Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
Heavy Support: Manticore Rocket Launcher (1#, 160 pts)
1 Manticore Rocket Launcher @ 160 pts (Storm Eagle Rockets; Searchlight; Smoke Launchers; Heavy Flamer)
Heavy Support: Manticore Rocket Launcher (1#, 160 pts)
1 Manticore Rocket Launcher @ 160 pts (Storm Eagle Rockets; Searchlight; Smoke Launchers; Heavy Flamer)
Heavy Support: Hydra Flak Tank Battery 21#, 150 pts)
2 Hydra Flak Tank Battery @ 75 pts
2 Hydra Flak Tank (Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)
Here is another set up for pitched battle. I bunched up in the middle because of an outflank threat. I try to screen the Maticores with the Hydras.
Here are some Imperial Guard Greatcoat / Traitor Guard conversions that are easy to convert and will really make your foot troops stand out. You can really have some fun with these conversions because a lot of the parts are 100% interchangeable, and even if you don't use certain parts on your stock troopers, the extra trimmings can make command sections and sergeants really stand out.








